I like starting projects as excuses to learn new things, and it had been a while I had worked on a local multiplayer game, so here’s the new game: a one-button physics-based finger soccer thingy. The finger is my first ever Blender model, but it looks just fine in this low-res setting, which I really …
Category Archives: Devlog
Otto’s Basketball Game now done and on Itch.io
The one-button basketball game is now done! I’m still updating it with any bug fixes it might need, and tweaks to make it even nicer feeling, but I think this turned out fine :–) Go give it a try: https://ottoojala.itch.io/ottos-basketball-game Since Google still allows side-loading, I’ll probably make an Android version of this, too. And …
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Otto’s Basketball Game v.0.9.2 on Itch.io
The side project is closer to being done and you can already play it on itch.io! Maybe leave a comment if you find the time to try it out? :–) https://ottoojala.itch.io/ottos-basketball-game
A basketball game side project
I’ve been taking a break from the main project to, of course, work on a side project :–) I’m trying to find the kind of games I’m best at making, and what feels the nicest for me to develop. As an exercise, I started this simple one-button basketball game, which has a lot of the …
Otto’s Tennis game on PortMaster
Otto’s Tennis game is now live on PortMaster’s game catalogue, ready for you to download straight from your handheld console. I made this version of the game especially for these cheap little Linux handhelds – it has pixel perfect graphics and proper gamepad controls :–) Thanks Tabreturn and the rest of the PortMaster team for …
Testing Youtube embed
Here’s my current project’s state, originally shared with my Ko-fi supporters. I’m taking a tiny break from developing this, but it will get done and released as freeware. It’s a 10+1 button game (change stances with buttons 0 to 9 and fart with space…) where your goal is to somehow get to the floor below.
